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refactor: make scalar distance u64 and overflow aware #22892
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28d1571
refactor: make scalar distance u64 and overflow aware
sweb 3a62230
Merge branch 'main' into scalar-distance-overflow
sweb c356c99
fix: handle rounded u64::MAX correctly
sweb d5f9c86
refactor: handle decimal comparison in alignment with PartialOrd
sweb 68d59ba
Merge branch 'main' into scalar-distance-overflow
sweb 3e51837
fix: remove deprecation for distance
sweb f09d302
Merge branch 'main' into scalar-distance-overflow
sweb 4abf08f
trigger ci
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Non-blocking thought: the float arms all repeat the same pattern of taking a rounded absolute diff and then doing the checked conversion. Once the boundary check is fixed, it might be worth using a small helper like
fn rounded_float_distance_u64(diff: f64) -> Option<u64>and calling it fromFloat16,Float32, andFloat64, withf16andf32widened tof64. That would keep the overflow invariant in one place and make future drift less likely.There was a problem hiding this comment.
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Addressed in c356c99
Since this is now a helper, I am also checking for >= 0