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vjoy

Here are 61 public repositories matching this topic...

PadForge

The ULTIMATE Windows controller remapper. Any input device in, any virtual controller out: Xbox, PlayStation, flight sticks, wheels, third-party gamepads, MIDI, or keyboard+mouse. Built on SDL3, HIDMaestro, HidHide, and .NET 10.

  • Updated Jun 14, 2026
  • C#

Simple application that converts mouse/keyboard input to vjoy output, created using vjoyinterface and winapi32. Useful for games like Assetto Corsa, Live For Speed, Rfactor. Requires installed version of VJoy 2.1.8. As for version 1.7, Forcefeedback works with Constant Effect and Periodic Effect. Tested on Live for Speed and Rfactor and Assetto …

  • Updated Mar 21, 2020
  • C++
Ds2vJoy

Do everything you ever dreamed of with a joystick, gamepad or two at once. DualShock™ and DualSense™, DirectInput, XInput, keyboard and mouse, to DirectOutput(vJoy), XOutput(ViGEm), keyboard and mouse, with full remapping and features for Windows 64 bits.

  • Updated May 14, 2025
  • C++

Virtual game controllers for Windows that show up as real hardware to every API: DirectInput, XInput, SDL3, browser Gamepad, WGI/GameInput. Byte-exact VID/PID and HID descriptor per profile. 225 profiles across 32 vendors. HID PID 1.0 force feedback, hot-plug, multi-controller. Pure user mode: no kernel driver, no EV cert, no reboots.

  • Updated Jun 13, 2026
  • C#

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