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@DBGA-Game-Jam @Runnin-Muffin

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piedg/README.md

Hi there, I'm Pietro (hcyan) ๐Ÿ‘‹

  • ๐Ÿ”ญ Iโ€™m currently working on Games and VR Experiences!
  • ๐ŸŽฎ Try them on itch: https://hcyan.itch.io/
  • ๐ŸŒฑ Iโ€™m currently learning Games AI and Gameplay Programming
  • ๐Ÿ‘ฏ Iโ€™m looking to collaborate on Game Jams
  • ๐Ÿค” Iโ€™m looking for help in Unreal Engine...
  • ๐Ÿ’ฌ Ask me about Games, Programming, and Game Programming ๐Ÿ˜
  • ๐Ÿ“ซ How to reach me: pietro.digiovanni.dev@gmail.com
  • ๐Ÿ˜„ Pronouns: He/Him
  • โค I love: Playing guitar ๐ŸŽธ, Reading books and Tabletop games

Pinned Loading

  1. StarDice-Games/brackeys-gj2024 StarDice-Games/brackeys-gj2024 Public

    https://itch.io/jam/brackeys-12

    ShaderLab

  2. Micro-RTS Micro-RTS Public

    Micro RTS game prototype, made in Unity

    C#

  3. Boids-Simulation Boids-Simulation Public

    Boids Simulation currently implements the three core behaviours, made in Unity

    C#

  4. GridRogueLike GridRogueLike Public

    Simple RogueLike Grid-Based, made in Unity

    C#

  5. TheNecromancers/TheNecromancers TheNecromancers/TheNecromancers Public

    A Lantern in the dark is an isometric action game developed during DBGA Online Blended course in which the main character has to fight the army of an evil Necromancer (with the help of a magic lantโ€ฆ

    C# 1

  6. Tic-Tac-Toe Tic-Tac-Toe Public

    Face off in Tic Tac Toe: challenge unbeatable AI powered by the Minimax algorithm!

    ShaderLab 1