Releases: azuravian/playnite-LocalLibrary
Releases · azuravian/playnite-LocalLibrary
v1.8.3
v1.8.2
v1.8.1
What's Changed
- Manifests by @azuravian in #41
- Enhance uninstallation process with admin support by @azuravian in #42
- Fixes #19 by @azuravian in #43
- Enhance process start handling and error management by @azuravian in #45
Full Changelog: v1.8.0...v1.8.1
1.8.0
What's Changed
- Add helpers by @azuravian in #29
- Refactor methods to use LocalLibrarySettings object by @azuravian in #33
- Refactor conditional logic in FindInstallers.cs by @azuravian in #34
- Fix-Import and Refactor command execution by @azuravian in #39
- AutoRun Support by @azuravian in #40
Full Changelog: v1.7.0...v1.8.0
v1.7.0
What's Changed
- Add support for additional installer file types - closes #22 by @azuravian in #26
Full Changelog: v1.6.1...v1.7.0
v1.6.1
What's Changed
- Changes to Import Games and correctly triggers Metadata download by @azuravian in #11
- Source cleanup and detect updates by @azuravian in #13
- Fixed issue where updates were sometimes not detected. by @azuravian in #16
- Added MSI option for installers to resolve #3. by @azuravian in #24
- 1st cleanup revision by @azuravian in #25
Full Changelog: 1.6.0...v1.6.1
v1.6.0
1.5.0
Change log:
New Features:
Added ability to scan folders to compare to your current local library games and add any that aren't already in your library.
Fixes:
Error in arguments for 7zip was causing archive functionality to fail
Changes:
Updated Settings UI