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ACH2026 WorkAdventure Map

This repository contains a starting scaffold for a WorkAdventure map based on the ACH2026 image.

What I added

  • assets/ach2026-map.png - (not included) place the provided map image here.
  • ach2026-map.json - Tiled JSON map file that references the image as a tileset.
  • workadventure-map.json - minimal WorkAdventure manifest to load the map.
  • objects.json - sample objects/portals definitions for WorkAdventure.

Quick start

  1. Copy the attached image into assets/ach2026-map.png.
  2. Open ach2026-map.json in Tiled (File > Open). Tiled may ask to locate the image; point it to assets/ach2026-map.png.
  3. Adjust tile size or layers as needed, then export as JSON (if you edit in Tiled ensure the export settings match WorkAdventure expectations).
  4. Serve the folder with a static server and open WorkAdventure with workadventure-map.json configured.

Notes and assumptions

  • I assumed a tile size of 16x16. If the original map uses a different tile size, open in Tiled and change the tileset settings.
  • The included ach2026-map.json is a simple single-image tileset with one layer sized to the image dimensions.

Next steps

  • Edit the Tiled map to add object layers for portals, triggers, and collision.
  • Export the final JSON and add to your WorkAdventure server or to the online editor.