Releases: TMHSDigital/Blender-Developer-Tools
Releases · TMHSDigital/Blender-Developer-Tools
Release list
v0.23.3
What's Changed
- fix: remodel vertex-weight-limit's mech arm as an actual machine by @TMHSDigital in #80
Full Changelog: v0.23.2...v0.23.3
v0.23.2
What's Changed
- fix: rebalance vertex-weight-limit hero framing by @TMHSDigital in #79
Full Changelog: v0.23.1...v0.23.2
v0.23.1
What's Changed
- fix: audit game-pipeline arc heroes and stage vse-cut-list presentation by @TMHSDigital in #78
Full Changelog: v0.23.0...v0.23.1
v0.23.0
What's Changed
- feat: add vertex-weight-limit example witnessing the 4-influence skinning cap by @TMHSDigital in #77
Full Changelog: v0.22...v0.23.0
v0.22.0
What's Changed
- feat: add lod-decimate-chain example witnessing the modifier LOD contract by @TMHSDigital in #76
Full Changelog: v0.21...v0.22.0
v0.21.0
What's Changed
- docs: add live MCP vs headless harness guidance by @TMHSDigital in #74
- feat: add gltf-export-roundtrip example witnessing glTF interchange contracts by @TMHSDigital in #75
Full Changelog: v0.20...v0.21.0
v0.20.0
What's Changed
- docs: codify operational lessons from recent runs into agent guidance by @TMHSDigital in #71
- docs: make CLAUDE.md the canonical home of the pinned contact-sheet set by @TMHSDigital in #72
- feat: add vse-cut-list example witnessing the 4.5-to-5.x sequencer API rename by @TMHSDigital in #73
Full Changelog: v0.19...v0.20.0
v0.19.1
What's Changed
- fix: restage png-exr-alpha hero into dark studio house style by @TMHSDigital in #70
Full Changelog: v0.19.0...v0.19.1
v0.19.0
What's Changed
- feat: add png-exr-alpha float PNG false-unpremul witness by @TMHSDigital in #69
Full Changelog: v0.18...v0.19.0
v0.18.1
What's Changed
- fix: gallery alts truncate on dotted API paths + version example prompt by @TMHSDigital in #68
Full Changelog: v0.18.0...v0.18.1