about the randomness. Are there any randomness in kaolin rendering?
I follow a paper which use kaolin as render, although I have fixed all the seed, I found it's gradient are not the same. It seems that gradient in backward is different leads to different optimization results. Are this randomness comes from kaolin render?

In the process of optimization,little randomness in iteration one can make the optimization results really different.
we use cuda as rast-backend in DIBR function.

I found the issue about randomness in nvdiffrast NVlabs/nvdiffrast#13 (comment)
but my code use the cuda rast-backend not the nvdiffrast. So I just want to know that are this randomness comes from kaolin
and Inevitable? or this randomness comes from my code part?
thanks very much, I would appreciate it if you could answer my question, this can be really helpful.
about the randomness. Are there any randomness in kaolin rendering?


I follow a paper which use kaolin as render, although I have fixed all the seed, I found it's gradient are not the same. It seems that gradient in backward is different leads to different optimization results. Are this randomness comes from kaolin render?
In the process of optimization,little randomness in iteration one can make the optimization results really different.
we use cuda as rast-backend in DIBR function.
I found the issue about randomness in nvdiffrast NVlabs/nvdiffrast#13 (comment)
but my code use the cuda rast-backend not the nvdiffrast. So I just want to know that are this randomness comes from kaolin
and Inevitable? or this randomness comes from my code part?
thanks very much, I would appreciate it if you could answer my question, this can be really helpful.